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Shooter game templates

Shooter templates agree that you fire. They disagree about whether you are dodging a pattern, holding a door, comparing guns, or trying to leave with what you found.

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How you are allowed to move

An FPS is aim, shoot, move, reload. DOOM Eternal (id Software, 2020) wants you moving the whole time. One gun, three targets. Standing still means you built a range. A boomer shooter adds a key and a door, which is Dusk (David Szymanski, 2018). An arena shooter puts the guns on the floor. Quake III Arena (id Software, 1999) is control of a map, and a loadout you spawn with has left it.

A bullet hell shrinks your hitbox until the pattern is the level. Ikaruga (Treasure, 2001) makes the colour of the bullet a rule. One pattern, then a second. A twin-stick shooter separates look from move. Geometry Wars (Bizarre Creations, 2005) is the arena. The room is clear or you are dead. A rail shooter takes the walking away. Star Fox 64 (Nintendo, 1997) puts you on a path. You aim and dodge. You do not explore.

A job for the bullet

A hero shooter is two abilities and an objective. Team Fortress 2 (Valve, 2007) is the classes. If the abilities do not change who enters the door, they are fireworks. A tactical shooter makes the door lethal. Counter-Strike 2 (Valve, 2023) is one life and a plan. If you can run in and win, the damage is too low. A third-person shooter puts the camera over your shoulder so cover is a place you can see yourself use. Gears 5 (The Coalition, 2019) is that cover. A horde shooter is one position and a wave. Left 4 Dead 2 (Valve, 2009) is the team. Resupply has to matter.

A looter shooter fires so the next gun's number can change. Borderlands 3 (Gearbox Software, 2019) is that comparison. One drop you can read. An extraction shooter adds an exit you can fail. Escape from Tarkov (Battlestate Games, 2017) makes the exit the score. Loot you cannot lose is just a looter.

The AI FPS maker and make an FPS with AI are the first-person pages. A pattern you weave is the AI bullet hell maker. Sticks, cover and extraction each have a template under this genre. Do not ask the FPS page to be all of them.

Every template in this genre

Every build and style in this genre

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