Road Tile 178
A free 3D model from Kenney's 3D Road Tiles, in GLTF. Public domain under CC0-1.0 — download it, change it, sell the game you put it in.
Download Road Tile 178 (GLTF, 13.8 KB) Direct file. No sign-up, no email, no wait. Or build with it in Flockbay
The file
- Format
- GLTF, 13.8 KB
- Also available
- OBJ
- Textures
- None to fetch. The mesh carries everything it needs.
- Triangles
- 136, over 432 vertices
- Size
- 3 m wide, 0.55 m tall, 3 m deep (glTF units)
- Licence
- CC0-1.0. Use it in anything, commercial included, no attribution required.
- Author
- Kenney
- Pack
- 3D Road Tiles, 302 models
Use Road Tile 178 in a Godot game
It is glTF, the 3D format Godot recommends, so Godot 4 imports it with no plugin and no conversion.
- Download
roadTile_178.gltf. - Drag it from your file manager into the FileSystem dock of the Godot 4 editor. Godot imports it on its own.
- Drag
roadTile_178.gltffrom the FileSystem dock into the 3D view. It arrives as a scene of its own, 3 m wide, 0.55 m tall and 3 m deep: glTF and Godot both measure in metres, so the size carries over. It is 136 triangles.
Kenney released it under CC0-1.0, so it can ship in a game you sell, with no credit required.
Build with it in Flockbay
Kenney's 3D Road Tiles is already in Flockbay's library, Road Tile 178 included, so you can skip the download.
Ask Flockbay to put Road Tile 178 in your world, or ask your own agent (Claude Code, Codex or Cursor, connected over MCP). Either one finds it in the library, brings the file into your Godot project and places it. To place it by hand, use Place in the Godot editor.
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