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Bend Medium

A free 3D model from Kenney's Marble Kit, in GLB. Public domain under CC0-1.0 — download it, change it, sell the game you put it in.

Bend Medium, a free 3D model from Kenney's Marble Kit

Download Bend Medium (GLB, 24.7 KB) Direct file. No sign-up, no email, no wait. Or build with it in Flockbay

The file

Format
GLB, 24.7 KB
Also available
FBX, OBJ
Textures
1 file alongside the mesh, 8.5 KB.
Triangles
276, over 444 vertices
Size
2 m wide, 0.5 m tall, 4 m deep (glTF units)
Licence
CC0-1.0. Use it in anything, commercial included, no attribution required.
Author
Kenney
Pack
Marble Kit, 162 models

Use Bend Medium in a Godot game

It is glTF, the 3D format Godot recommends, so Godot 4 imports it with no plugin and no conversion.

  1. Download bend-medium.glb and its texture: colormap.png. Put the texture in a folder named Textures beside the model file: the model looks for Textures/colormap.png, and without it Godot imports the model with no textures.
  2. Drag the model and its Textures folder from your file manager into the FileSystem dock of the Godot 4 editor. Godot imports them on its own.
  3. Drag bend-medium.glb from the FileSystem dock into the 3D view. It arrives as a scene of its own, 2 m wide, 0.5 m tall and 4 m deep: glTF and Godot both measure in metres, so the size carries over. It is 276 triangles.

Kenney released it under CC0-1.0, so it can ship in a game you sell, with no credit required.

Build with it in Flockbay

Kenney's Marble Kit is already in Flockbay's library, Bend Medium included, so you can skip the download.

Ask Flockbay to put Bend Medium in your world, or ask your own agent (Claude Code, Codex or Cursor, connected over MCP). Either one finds it in the library, brings the file into your Godot project and places it. To place it by hand, use Place in the Godot editor.

Download Flockbay for Windows Flockbay: a free AI game maker built on Godot

Tags

  • track
  • marble
  • 3d

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