Life sim template
One room, one person, one need that changes what they do next. The Sims 4 (Maxis, 2014) is the need as a mood you can ignore until you cannot. Animal Crossing: New Horizons (Nintendo, 2020) is the need as a real day that will not wait. If the need never changes an action, it is a label over a doll. The AI life sim maker is this person.
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What makes a life sim
Life sim: you shape a life: home, routines and relationships.
The games that set the standard are The Sims 4 (Maxis, 2014), Animal Crossing: New Horizons (Nintendo, 2020) and inZOI (Krafton, 2025).
What the template starts with
The life sim template starts with one room, one person and one need. That is the smallest version of the loop that defines the genre: meet needs, build, socialise, repeat.
What to change first
Ignore the need until it interrupts them. Then satisfy it and watch the next action change. A bar that moves while the behaviour does not is a graphic.
2D or 3D
The life sim template starts in 2D.
Related templates
Start from this template in the Flockbay app
Describe your version in one sentence. The AI writes a brief from the template, and nothing is built until you approve it. Free for Windows and Mac.
