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Celeste style template

Celeste (Maddy Makes Games, 2018) is known for a jump with generous help: coyote time, jump buffering and a dash that refreshes on landing.

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What makes Celeste distinctive

Its screens are short, deaths are instant to recover from, and an assist mode lets any player finish.

What the template starts with

The Celeste style template starts with one screen with a dash that refreshes on landing, coyote time and instant respawn.

This is filed under the metroidvania template and it is not one. Celeste (Maddy Makes Games, 2018) has no locked door in the first screen. It has a dash that comes back when you land, coyote time, and a death that puts you back on the same screen. Hollow Knight is the lock. Start in 2D and do not add a map you buy.

What to change first

Tune the dash refresh and the coyote frames before you add a story beat between deaths. If the player waits on a load, you lost the style. The AI platformer maker is the jump. Make a platformer with AI is the same jump as a build sequence. The metroidvania page will teach you the wrong first room.

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